Dajani's Greatest Hour

Splug: sneak sneak!

Ignatius: Splug, we need you to scout

Splug: ai!

Splug: rolls 17 on his stealth check.

Cian: Rolls a 8 for a total of 20 on his stealth check.

Conditional: Footpads add +1 for move silently.

Splug: whisoper splug doesn’t want to be seens whith yous

Ignatius: rolls 12 on his stealth check.

Cian: whispers I won’t be seen.

Splug: rolls 22 on his perception check.

Ignatius: rolls 16 on his stealth check.

Aldis: rolls 13 on his stealth check.
Steve: no

Aldis: waves to ignatius: "

Aldis: FIREBALL

Aldis: points at brain thingy

Foulspawn: “There! There they are! Alert Dajani!”

  • Ignatius makes shushing motions
    points to Aldis
  • Ignatius puts on his wizard hat and robe
    Ignatius has received initiative.

Ignatius: Tricks his enemies into coming closer with visions of treasure and gold.

Area Burst 5 within 10 squares
The Burst creates a zone in its origin square. The zone lasts until the end of Ignatius’ next turn. Ignatius then makes the following attack against each enemy in the burst.

His attack roll is 5 for a total of 20 vs. Will against foulspawn.
, His attack roll is 9 for a total of 24 vs. Will against foulspawn1.
, His attack roll is 5 for a total of 20 vs. Will against floating worm.
, His attack roll is 12 for a total of 27 vs. Will against redeye.
, His attack roll is 14 for a total of 29 vs. Will against worm.

Hit: The target is pulled up to 4 squares towards the zone. If the primary target is then in the zone or adjacent to it, the target is immoblized (save ends).

Ignatius: Tricks his enemies into coming closer with visions of treasure and gold.

Area Burst 5 within 10 squares
The Burst creates a zone in its origin square. The zone lasts until the end of Ignatius’ next turn. Ignatius then makes the following attack against each enemy in the burst.

His attack roll is 9 for a total of 24 vs. Will against brain.

Hit: The target is pulled up to 4 squares towards the zone. If the primary target is then in the zone or adjacent to it, the target is immoblized (save ends).

Ignatius: ((End Turn))

Brain Creature: rolls a saving throw. 14

Foulspawn 1: rolls a saving throw. 3

Cian: is basically considered bloody for all purposes (including beneficial effects) until the end of his next turn.

Cian: ’s speed increases by 2, and you gain a +1 bonus to AC and Reflex until the end of the encounter.
You must be bloodied to use this power.

Cian: Rolls a 10 for a total of 22 on his stealth check.

Conditional: Footpads add +1 for move silently.

Cian: ((End Turn))

Aldis: that’s it! come get me!

Aldis: ga!

Foulspawn: rolls a saving throw. 1

Aldis: take that!

Aldis: warlord to the FACE
Tyrile has received initiative.

Tyrile: Range: 10 throws his shield at floating worm.

His attack roll is 12 for a total of 22 vs. AC and deals 7 damage.

Worm: ’’ takes 2 damage.

Tyrile: The Target just hit gets pushed back 1 square.

Tyrile: ((End Turn))

Red Eyed Warrior 1: Fires an arrow at Tyrile

His attack roll is 5 for a total of 20 vs. AC and deals 9 damage.
Hit: and Tyrile is weakend until the end of its next turn.

Foulspawn 2: attempts to scratch Tyrile

His attack roll is 17 for a total of 29 vs. AC and deals 7 damage.
Hit: and a foulspawn wretch ally within 6 squares can teleport to a square adjacent to Tyrile

Tyrile: ’’ takes 7 damage.
Ignatius has received initiative.

Tyrile: Midas, attack! Now!

Floating Worm: rolls a saving throw. 6

Midas: his attack sends the primal energy of the earth flowing into soldier, slowing them down.

His attack roll is 9 for a total of 20 vs. AC and deals 15 damage.
Hit: soldier is slowed until the end of Midas’ next turn.
Midas has received initiative.

Midas: ((End Turn))

Red Eyed Warrior 1: ’’ takes 15 damage.
Aldis has received initiative.
Aldis has received initiative.

Aldis: faith guides his strike true, and weakens the resolve of Foulspawn 2’s zeal…

Melee weapon, reach 1
His attack roll is 2 for a total of 14 vs. AC and deals 13 damage.
Hit: Until the end of Aldis’ next turn, the target takes a -3 penalty to the damage roll on its next attack.

  • Aldis lowers his staff to the ground. ((End Turn))
    Splug has received initiative.

Splug: moves up to 6 and until the end of his turn, he gains combat advantage against any enemies within 5 squares of him when he attacks and that have none of their allies adjacent to them.

Splug: makes a basic attack with combat advantage with his hand held crossbow against Worm.

His attack roll is 13 for a total of 29 vs. AC and deals 23 damage.

  • Splug slinks into the shadows… ((End Turn))

“No one can see me in the shadows precious!”

Worm: ’’ takes 24 damage.

Red Eyed Warrior: Fires an arrow at Ignatius

His attack roll is 16 for a total of 31 vs. AC and deals 5 damage.

Ignatius: ’’ takes 5 damage.

Red Eyed Warrior: rolls a saving throw. 4
Ignatius has received initiative.

Ignatius: Calls down a sphere of flame agianst his enemies.

Area Burst 3 within 20 squares

His attack roll is 18 for a total of 34 vs. Reflex against redeye.
, His attack roll is 20 for a total of 36 vs. Reflex against fs.
, His attack roll is 19 for a total of 35 vs. Reflex against fs1.
, His attack roll is 11 for a total of 27 vs. Reflex against floating worm.
, His attack roll is 10 for a total of 26 vs. Reflex against brain.

and he does 21 fire damage.

Miss: 10 fire damage.

Red Eyed Warrior: ’’ takes 21 damage.

Foulspawn: ’’ takes 35 damage.

Foulspawn 1: ’’ takes 21 damage.

Floating Worm: ’’ takes 21 damage.

Brain Creature: ’’ takes 21 damage.

Tyrile: When an ally Tyrile can see spends an action point to make an attack, that attack gainst a +5 bonus to the damage roll. If the attack hits no target, the ally gains 5 temporary hit points.

Ignatius: Blasts a zone of flame against his enemies

Area Burst 1 within 10 squares

His attack roll is 16 for a total of 32 vs. Reflex against redeye.
, His attack roll is 13 for a total of 29 vs. Reflex against floating worm.
, His attack roll is 14 for a total of 30 vs. Reflex against brain.

and he does 12 fire damage.

Effect: The burst creates a zone that lasts until the start of your next turn. Any creature that enters the zone, or ends its turn there, takes 5 fire damage. A creature can take this damage only once per turn.

Red Eyed Warrior: ’’ takes 12 damage.

Floating Worm: ’’ takes 12 damage.

Brain Creature: ’’ takes 12 damage.

Ignatius: ((End Turn))

Brain Creature: Attempts to block himself from the mind of Ignatius

Ranged 10

His attack roll is 11 for a total of 21 vs. Will Hit: Becomes invisible to Ignatius

Brain Creature: Attacks Cian with its mind.

Ranged 10 His attack roll is 18 for a total of 28 vs. Will and deals 12 damage.
Hit: and Cian grants combat advantage until the end of the brain creature’s next turn.

Cian: ’’ takes 12 damage.

Aldis: poop
Cian has received initiative.

Cian: Calls out Brain with his oath of emnity.

Whenever Brain is the only enemy adjacent to Cian, and Cian makes a melee attack against Brain, Cian can roll twice and use either result. This effect lasts until the end of the encounter, or until Brain drops to 0 HP, at which point Cian regains the use of this power.

Cian: charges forward to attack Brain with a powerful strike.

His attack roll is 11 for a total of 22 vs. AC and deals 22 damage.
When charging you can use this power in place of a Melee Basic Attack. If you charge, you can +4 to AC against provoked opportunity attacks during the movement.

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 17 for a total of 27 vs. AC

Brain Creature: ’’ takes 22 damage.

Cian: calls forth a spirit of necromatic hunger, allowing it to harvest the life force of his enemies.

Effect: A soul-consuming spirit from the land of the dead appears in an unoccupied square within range. The sould seeker counts as an ally for the purpose of flanking. Whenever you reduce an enemy that is adjacent to the soul seeker to 0 hit points or fewer, you heal a number of hit points equal to your Wis modifier (+4). If you reduce the target of your oath of enmity to 0 hit points or fewer, you can use your oath of enmity power as a free action against a target adjacent to your soul seeker.

Sustain Minor: The soul seeker persists and you can move it 5 squares. The soul seeker ignores difficult terrain. The soul seeker vanishes at the end of your turn if it is out of your line of sight.

Cian: ((End Turn))

Worm: gains a +2 bonus to attack rolls against an enemy it is flanking in addition to CA.

Worm: Lashes out with tentacles against Tyrile

His attack roll is 7 for a total of 17 vs. AC and deals 13 damage.
Hit: and ongoing 5 damage (save ends).
Tyrile has received initiative.

Tyrile: Tyrile makes a vicious strike and shouts “To me my friends, we will see them beaten yet.”

His attack roll is 12 for a total of 24 vs. AC and deals 17 damage.
At the start of his next turn all adjacent allies gain 5 temporary hit points.

Foulspawn 2: ’’ takes 17 damage.

Tyrile: ((End Turn))
Midas has received initiative.

Midas: his attack sends the primal energy of the earth flowing into slder, slowing them down.

His attack roll is 8 for a total of 19 vs. AC and deals 9 damage.
Hit: slder is slowed until the end of Midas’ next turn.

Midas: ((End Turn))

Red Eyed Warrior 1: Fires an arrow at Midas

His attack roll is 10 for a total of 25 vs. AC and deals 5 damage.

Midas: ’’ Remaining Hit Points: 66

Floating Worm: rolls a saving throw. 12

Floating Worm: ’’ takes 5 damage.
Aldis has received initiative.

Red Eyed Warrior: ’’ takes 5 damage.

Aldis: faith guides his strike true, and weakens the resolve of worm’s zeal…

Melee weapon, reach 1
His attack roll is 16 for a total of 28 vs. AC and deals 9 damage.
Hit: Until the end of Aldis’ next turn, the target takes a -3 penalty to the damage roll on its next attack.

Worm: ’’ takes 4 damage.
Splug has received initiative.

Splug: moves up to 6 and does not provoke opportunity attacks when leaving squares adjacent to his allies. Until the end of his next turn he has combat advantage against enemies that have at least one of his allies adjacent to them.

Splug: makes a basic attack with combat advantage with his hand held crossbow against BRAAAAAAINS.

A CRITICAL Hit with a die roll 20 for a total of 36 vs. AC and deals 31 damage.

Brain Creature: ’’ takes 31 damage.

  • Splug slinks into the shadows… ((End Turn))

“No one can see me in the shadows precious!”

Red Eyed Warrior: Fires an arrow at Ignatius

His attack roll is 8 for a total of 23 vs. AC and deals 6 damage.
Hit: and Ignatius is weakend until the end of its next turn.

Ignatius: ’’ takes 6 damage.

Red Eyed Warrior: rolls a saving throw. 17

Red Eyed Warrior: ’’ takes 5 damage.
Ignatius has received initiative.

Ignatius: Creates a vertical column of golden flame.

Area Burst 1 within 10 squares

His attack roll is 6 for a total of 22 vs. Reflex against redeye.
, His attack roll is 8 for a total of 24 vs. Reflex against floating worm.

and he does 17 fire damage.

Floating Worm: ’’ takes 17 damage.

Red Eyed Warrior: ’’ takes 17 damage.
Ignatius has received initiative.
Cian has received initiative.

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 7 for a total of 17 vs. AC

Cian: Calls out Red Eyed Warrior with his oath of emnity.

Whenever Red Eyed Warrior is the only enemy adjacent to Cian, and Cian makes a melee attack against Red Eyed Warrior, Cian can roll twice and use either result. This effect lasts until the end of the encounter, or until Red Eyed Warrior drops to 0 HP, at which point Cian regains the use of this power.

Cian: makes an attack against REW threatening to pursue them to the grave.

His attack roll is 13 for a total of 24 vs. AC and deals 14 damage.
if REW doesn’t end its next turn adjacent to Cian, Cian can shift up to 5 squares as a free action, and must end that shift closer to REW.

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 8 for a total of 18 vs. AC

Red Eyed Warrior: ’’ takes 14 damage.
Cian has received initiative.

Red Eyed Warrior: ’’

Cian: Calls out Floating Worm with his oath of emnity.

Whenever Floating Worm is the only enemy adjacent to Cian, and Cian makes a melee attack against Floating Worm, Cian can roll twice and use either result. This effect lasts until the end of the encounter, or until Floating Worm drops to 0 HP, at which point Cian regains the use of this power.

Cian: ((End Turn))

Worm: Lashes out with tentacles against Tyrile

His attack roll is 7 for a total of 17 vs. AC and deals 11 damage.
Hit: and ongoing 5 damage (save ends).
Tyrile has received initiative.

Aldis: Remaining TempHP: 5

Tyrile: strikes worm allowing his allies to better exploit any openings.

His attack roll is 16 for a total of 28 vs. Will and deals 14 damage.
Until the start of Tyrile’s next turn, the next ally who attacks worm and has combat advantage against worm gains a +2 power bonus to the attack roll.

Cian: ’’

Worm: ’’ takes 14 damage.
Midas has received initiative.

Midas: Spectral thorns sprout from his weapon and grasp at warrior, pulling them closer.

Melee 2
His attack roll is 19 for a total of 30 vs. AC and deals 8 damage.
Hit: And he pulls warrior 1 square.

Red Eyed Warrior 1: ’’ takes 8 damage.

Midas: ((End Turn))

Red Eyed Warrior 1: takes a swing at Midas

His attack roll is 5 for a total of 17 vs. AC and deals 6 damage.

Floating Worm: Grabs at Cian with his tentacles.

Melee Basic 2

His attack roll is 12 for a total of 22 vs. Fortitude and deals 16 damage.
Hit: and Cian is grabbed until escape.

Cian: ’’ takes 16 damage.
Aldis has received initiative.

Aldis: faith guides his strike true, and weakens the resolve of worm’s zeal…

Melee weapon, reach 1
His attack roll is 19 for a total of 31 vs. AC and deals 14 damage.
Hit: Until the end of Aldis’ next turn, the target takes a -3 penalty to the damage roll on its next attack.

Worm: ’’ takes 9 damage.

  • Aldis lowers his staff to the ground. ((End Turn))
    Splug has received initiative.

Splug: moves up to 6 and does not provoke opportunity attacks when leaving squares adjacent to his allies. Until the end of his next turn he has combat advantage against enemies that have at least one of his allies adjacent to them.

Splug: makes a basic attack with combat advantage with his hand held crossbow against floating worm.

His attack roll is 6 for a total of 22 vs. AC and deals 27 damage.

Splug: finds a weakness in the defense of fw when he attacks
Trigger: You make an attack roll against an enemy within 5 squares of you using a basic attack with a weapon. fw must be granting combat advantage.

Splug gains +3 to the attack roll, and the enemy takes 2 extra damage if the attack hits.

This attack can be used twice per encounter.

Floating Worm: ’’ takes 29 damage.
Ignatius has received initiative.

Ignatius: Creates a vertical column of golden flame.

Area Burst 1 within 10 squares

His attack roll is 1 for a total of 17 vs. Reflex against 1.

and he does 12 fire damage.
Cian has received initiative.

Aldis: Escape You attempt to escape from an enemy who has grabbed you (see “Grab”). Other immobilizing effects might let you make escape attempts. ESCAPE: MOVE ACTION Acrobatics or Athletics: Make an Acrobatics check vs. Reflex or an Athletics check vs. Fortitude against the creature or effect that immobilized you. Check: Resolve your check. Success: You end the grab and can shift as part of this move action. Failure: You’re still grabbed.

Cian: makes an attack against Worm threatening to pursue them to the grave.

His attack roll is 8 for a total of 19 vs. AC and deals 17 damage.
if Worm doesn’t end its next turn adjacent to Cian, Cian can shift up to 5 squares as a free action, and must end that shift closer to Worm.

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 6 for a total of 16 vs. AC

Cian: Rolls a 13 for a total of 25 on his acrobatics check.

Cian: ((End Turn))

Worm: (( Shift ))

Worm: Lashes out with tentacles against Aldis

His attack roll is 14 for a total of 24 vs. AC and deals 13 damage.
Hit: and ongoing 5 damage (save ends).

Aldis: TempHP Remaining: 0, Remaining Hit Points: 37
Tyrile has received initiative.

Tyrile: knocks wom aside and calls to al for a combined assault.

His attack roll is 19 for a total of 31 vs. AC and deals 10 damage.

On a hit you slide the target 1 or 2 squares and slide one ally adjacent to you, al, up to 4 squares to the square wom vacated. Then al can make a melee basic attack against wom as a free action (with a +2 to the attack roll).

Worm: ’’ takes 5 damage.

Aldis: faith guides his strike true, and weakens the resolve of worm’s zeal…

Melee weapon, reach 1
His attack roll is 6 for a total of 18 vs. AC and deals 12 damage.
Hit: Until the end of Aldis’ next turn, the target takes a -3 penalty to the damage roll on its next attack.

Worm: ’’ takes 7 damage.
Midas has received initiative.

Midas: his attack sends the primal energy of the earth flowing into lap, slowing them down.

His attack roll is 4 for a total of 15 vs. AC and deals 8 damage.
Hit: lap is slowed until the end of Midas’ next turn.

Midas: ((End Turn))

Red Eyed Warrior 1: takes a swing at Midas

His attack roll is 14 for a total of 26 vs. AC and deals 8 damage.

Midas: ’’ Remaining Hit Points: 58

Floating Worm: Lashes his tentacles out at Cian

Melee Basic 2

His attack roll is 17 for a total of 29 vs. AC and deals 15 damage.
Hit: and Cian is slowed and takes a -2 penalty to attack rolls (save ends both).

Floating Worm: Lashes his tentacles out at Cian

Melee Basic 2

His attack roll is 2 for a total of 14 vs. AC and deals 13 damage.
Hit: and Cian is slowed and takes a -2 penalty to attack rolls (save ends both).

Cian: ’’ takes 15 damage.
Aldis has received initiative.

Aldis: ’’ Remaining Hit Points: 32

  • Aldis scrambles out of the way. (( Shift ))

Aldis: faith guides his strike true, and weakens the resolve of worm’s zeal…

Melee weapon, reach 1
His attack roll is 4 for a total of 16 vs. AC and deals 14 damage.
Hit: Until the end of Aldis’ next turn, the target takes a -3 penalty to the damage roll on its next attack.

Aldis: prays to Pelor and… rolls a saving throw. 17

  • Aldis lowers his staff to the ground. ((End Turn))
    Splug has received initiative.

Splug: moves up to 6 and until the end of his turn, he gains combat advantage against any enemies within 5 squares of him when he attacks and that have none of their allies adjacent to them.

Splug: makes a basic attack with combat advantage with his hand held crossbow against grell.

A CRITICAL Hit with a die roll 20 for a total of 36 vs. AC and deals 31 damage.

Floating Worm: ’’ takes 31 damage.

Tyrile: When an ally Tyrile can see spends an action point to make an attack, that attack gainst a +5 bonus to the damage roll. If the attack hits no target, the ally gains 5 temporary hit points.

Splug: makes a basic attack with combat advantage with his hand held crossbow against grell.

His attack roll is 3 for a total of 19 vs. AC and deals 20 damage.

Splug: finds a weakness in the defense of grell when he attacks
Trigger: You make an attack roll against an enemy within 5 squares of you using a basic attack with a weapon. grell must be granting combat advantage.

Splug gains +3 to the attack roll, and the enemy takes 3 extra damage if the attack hits.

This attack can be used twice per encounter.

Floating Worm: ’’ takes 28 damage.
Ignatius has received initiative.

  • Splug slinks into the shadows… ((End Turn))

“No one can see me in the shadows precious!”

Ignatius: fires a glowing bolt of arcane energy from his finger at 1

and he does 13 force damage.

Floating Worm: ’’ takes 13 damage.
Cian has received initiative.

Cian: rolls a saving throw. 4

Cian: ((End Turn))

Worm: Lashes out with tentacles against Aldis

His attack roll is 1 for a total of 11 vs. AC and deals 7 damage.
Hit: and ongoing 5 damage (save ends).
Tyrile has received initiative.

Tyrile: strikes phalic symbol allowing his allies to better exploit any openings.

His attack roll is 13 for a total of 25 vs. Will and deals 11 damage.
Until the start of Tyrile’s next turn, the next ally who attacks phalic symbol and has combat advantage against phalic symbol gains a +2 power bonus to the attack roll.

Worm: ’’ takes 11 damage.

Tyrile: ((End Turn))
Midas has received initiative.

Midas: his attack sends the primal energy of the earth flowing into warrior, slowing them down.

A CRITICAL Hit with a die roll 20 for a total of 31 vs. AC and deals 19 damage.
Hit: warrior is slowed until the end of Midas’ next turn.

Red Eyed Warrior 1: ’’ takes 19 damage.

Midas: ((End Turn))

Red Eyed Warrior 1: takes a swing at Midas

His attack roll is 2 for a total of 14 vs. AC and deals 10 damage.
Aldis has received initiative.

  • Aldis scrambles out of the way. (( Shift ))

Aldis: faith guides his strike true, and weakens the resolve of worm’s zeal…

Melee weapon, reach 1
His attack roll is 15 for a total of 27 vs. AC and deals 8 damage.
Hit: Until the end of Aldis’ next turn, the target takes a -3 penalty to the damage roll on its next attack.

  • Aldis lowers his staff to the ground. ((End Turn))

Worm: ’’ takes 3 damage.
Splug has received initiative.

Splug: moves up to 6 and until the end of his turn, he gains combat advantage against any enemies within 5 squares of him when he attacks and that have none of their allies adjacent to them.

Splug: makes a basic attack with combat advantage with his hand held crossbow against worm.

His attack roll is 6 for a total of 22 vs. AC and deals 29 damage.

Worm: ’’ takes 24 damage.
Splug has received initiative.
Ignatius has received initiative.

Ignatius: fires a glowing bolt of arcane energy from his finger at rew

and he does 13 force damage.

Red Eyed Warrior 1: ’’ takes 13 damage.
Cian has received initiative.

Aldis: hibble hobble

Cian: transfers some wounds to REW in exchange for some resilience.

Ranged 10

His attack roll is 4 for a total of 12 vs. Reflex and deals 13 radiant damage.
and Cian gains 4 temporary hit points.

Cian: ((End Turn))
Tyrile has received initiative.

Tyrile: strikes warrior allowing his allies to better exploit any openings.

His attack roll is 12 for a total of 24 vs. Will and deals 14 damage.
Until the start of Tyrile’s next turn, the next ally who attacks warrior and has combat advantage against warrior gains a +2 power bonus to the attack roll.

Red Eyed Warrior 1: ’’ takes 14 damage.

Dajani: “I see you made it. Welcome.”

Ignatius: Thanks!

Aldis: Didn’t appreciate the welcoming committe

Ignatius: Mind if we take a breather before we get this started?

Dajani: “Get what started? You mean you still want to fight me? You’re tired, weakened, I’m not really interested in gathering more souls at the moment, why should we fight?”

Aldis: Because you’re going to pay for your crimes here.

Aldis: rolls a 20 for a total of 31 on his intimidate check.

Ignatius: she can pay after we take a breather
Tyrile is disconnected.
Tyrile has connected.

Aldis: Justice isn’t waiting

Ignatius: oh well, in that case

  • Ignatius rolls initiative

Aldis: Dajani: “I see you made it. Welcome.” Ignatius: Thanks! Aldis: Didn’t appreciate the welcoming committe Ignatius: Mind if we take a breather before we get this started? Dajani: “Get what started? You mean you still want to fight me? You’re tired, weakened, I’m not really interested in gathering more souls at the moment, why should we fight?” Aldis: Because you’re going to pay for your crimes here. Aldis: rolls a 20 for a total of 31 on his intimidate check. Ignatius: she can pay after we take a breather

Ignatius: Yeah well, I’m just getting warmed up

  • Cian spits out some blood and tries to minimise his presence.

Dajani: “Look, what is it that you want? Aldis, you want forgiveness, penance. Midas, you want to be reuinited with a father you never met. Tyrile, you want justice for your son. Splug, you want a better life. Cian, you want a wife and child that you lost. Ignatius, you want forbidden knowledge. I can see into your minds just as easily as I see you standing here. Why not let me help you?”
Tyrile is disconnected.

  • Ignatius thinks about wanting her dead
    Tyrile has connected.

Ignatius: read my mind now
Tyrile has received initiative.
Ignatius has received initiative.

Aldis: w/ Tyrile Dajani: “I see you made it. Welcome.” Ignatius: Thanks! Aldis: Didn’t appreciate the welcoming committe Ignatius: Mind if we take a breather before we get this started? Dajani: “Get what started? You mean you still want to fight me? You’re tired, weakened, I’m not really interested in gathering more souls at the moment, why should we fight?” Aldis: Because you’re going to pay for your crimes here. Aldis: rolls a 20 for a total of 31 on his intimidate check. Ignatius: she can pay after we take a breather Ignatius: Yeah well, I’m just getting warmed up * Cian spits out some blood and tries to minimise his presence. Dajani: “Look, what is it that you want? Aldis, you want forgiveness, penance. Midas, you want to be reuinited with a father you never met. Tyrile, you want justice for your son. Splug, you want a better life. Cian, you want a wife and child that you lost. Ignatius, you want forbidden knowledge. I can see into your minds just as easily as I see you standing here. Why not let me help you?”

Dajani: “Not very original Ignatius.”

Aldis: “You’re a cold blooded murderer, Dajani. You’ve killed the people of this village for your own selfish goals, and for that you’re going down.”

Ignatius: Do I get extra points for originality? Everything is derivative, nothing is original, you know that as well as I. You’re no different than the failed dark whatevers that have come before you

Aldis: rolls a 2 for a total of 13 on his intimidate check.

Aldis: we’ve killed Alora, her husband, and now we’re going to kill you

Aldis: You’re going to fail.

Aldis: rolls a 5 for a total of 16 on his intimidate check.

Dajani: “Yes. I’ve killed people. So have you.”
Tyrile: “My son was murdered. Your no better then those that killed him. If I want justice for him…I’ll gladly start with you.”

Dajani: “Or, I can help you kill those that killed your son, and see to it that their souls are tortured for an eternity.”

Aldis: So tired of bantering with delusional bastards…

Ignatius: See we mostly kill murderers, that way, we have fun and make the world a better place.

Ignatius: everybody wins

Ignatius: except you

  • Aldis casts Hold Foe

Dajani: “We don’t have to fight. I’m giving you this chance. You can walk away. Or I will gather your souls to break open the prison of Karavakos.”

Aldis: transfixes Dajani in place with a fervrent prayer.

Ranged 10
His attack roll is 2 for a total of 12 vs. Will and deals 17 damage.
Hit: Dajani is dazed and immobilized (save ends both).
Miss: 8 damage and Dajani is slowed until the end of Aldis’ next turn.

Aldis: Boys, Sic

Ignatius: Even if you slay us on the spot, you have no prayer of waking Karavakos
Ignatius has received initiative.
Ignatius has received initiative.
Ignatius has received initiative.
Ignatius has received initiative.

Dajani: ’’ takes 8 damage.

Dajani: Fades away, teleporting and becoming invisible.
Wren has connected.
Wren: (booted again)

Dajani: reaches out to Aldis with an attack from her mind.

Her attack roll is 3 for a total of 15 vs. Reflex and deals 11 force damage.
Tyrile is disconnected.
Tyrile is disconnected.

Aldis: ’’ Remaining Hit Points: 21

Aldis: You can’t touch the righteous!
Splug has received initiative.
Tyrile has received initiative.

Tyrile: Close Burst 5

Cian can spend two healing surges, and regains 7 additional hit points. Tyrile turns to Cian “I know it hurts right now, but hang in there. I need you to stay alive.”

Cian: Uses a healing surge.
heals 14 hit points and has 1 out of 9 healing surges remaining

Cian: Uses a healing surge.
heals 14 hit points and has 0 out of 9 healing surges remaining

Cian: ’’
Midas has received initiative.
Tyrile has received initiative.

Tyrile: Shouts a word of inspiring fortitude.

Close Burst 5, Each ally in burst

Tyrile uses his second wind, and each target gains 12 temporary hit points.
Tyrile glances down at his injuries and readjusts his stance, his eyes become slits as he begins to grin. “You think that hurt me? Not even a flesh wound.”

Tyrile: Uses a healing surge.
heals 12 hit points and has 1 out of 10 healing surges remaining

Aldis: Remaining TempHP: 12

Splug: Remaining TempHP: 12

Cian: Remaining TempHP: 12

Ignatius: Remaining TempHP: 12

Tyrile: ((End Turn))
Midas has received initiative.
Wren is disconnected.
Tyrile has connected.

Midas: Ice as strong as steel forms over his armor, while frost on the ground around him hinders his enemies movement.

You assume the guardian form of winter’s herald until the end of the encounter. While you are in this form, you gan a +1 bonus to AC and resist 5 cold. In addition each square within 2 squares of you, wherever you move, becomes difficult terrain for your enemies.

Once during this encounter while in this form, you can use the the Winter Herald’s attack power.

Midas: ((End Turn))
Ignatius has received initiative.

Ignatius: sends a horde of imaginary flesh devouring sprites against his enemies.

Area Burst 1 Within 10

His attack roll is 6 for a total of 21 vs. Will against dajani.

5 psychic damage, and the target cannot take opportunity actions until the end of your next turn.
Cian has received initiative.

Cian: Burns an action point.

Cian: Cian received an action point.
Aldis has received initiative.

Aldis: invokes a blast of white radiance. Foes burn in its stern light, but your allies are heartened and guided by it…

Close Blast 3
His attack roll is 16 for a total of 26 vs. Reflex against stupid face.
Hit: The targets take 10 radiant damage Effect: Each Ally in the Blast gainst a +2 Power bonus to attack rolls until the end of Aldis’ next turn.

  • Aldis lowers his staff to the ground. ((End Turn))

Dajani: Makes two basic attacks in the same action.

Dajani: reaches out to Aldis with an attack from her mind.

Her attack roll is 8 for a total of 20 vs. Reflex and deals 12 force damage.

Dajani: reaches out to Aldis with an attack from her mind.

Her attack roll is 19 for a total of 31 vs. Reflex and deals 15 force damage.

Aldis: TempHP Remaining: 0, Remaining Hit Points: 21

Aldis: ’’ Remaining Hit Points: 6

Dajani: When Dajani hits a target from which she is hidden or invisible, that target takes ongoing 15 psychic damage (save ends).
Splug has received initiative.

Splug: moves up to 6 and until the end of his turn, he gains combat advantage against any enemies within 5 squares of him when he attacks and that have none of their allies adjacent to them.

Splug: makes a basic attack with combat advantage with his hand held crossbow against DAjani.

His attack roll is 18 for a total of 34 vs. AC and deals 29 damage.

Dajani: ’’ takes 29 damage.

  • Splug slinks into the shadows… ((End Turn))

“No one can see me in the shadows precious!”
Cian has received initiative.

Cian: Calls out Daj with his oath of emnity.

Whenever Daj is the only enemy adjacent to Cian, and Cian makes a melee attack against Daj, Cian can roll twice and use either result. This effect lasts until the end of the encounter, or until Daj drops to 0 HP, at which point Cian regains the use of this power.

Cian: strikes a crippling blow against Daj

His attack roll is 19 for a total of 30 vs. AC and deals 35 damage.
17.5 damage on a miss.
Until the end of the encounter you gain a +5 power bonus to Athletics checks, a +2 power bonus to speed, and a +2 power bonus to the damage rolls of melee attacks.

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 7 for a total of 17 vs. AC

Dajani: ’’ takes 35 damage.

Cian: Burns an action point.

Cian: Mystic echoes of Cian’s weapon weave around Daj after his attack strikes home.

His attack roll is 1 for a total of 12 vs. AC and deals 25 damage.
and the Daj takes a -2 to attack rolls until the end of your next turn. Cian can use this as an opportunity attack against his oath of emnity target.

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 6 for a total of 16 vs. AC

Tyrile: When an ally Tyrile can see spends an action point to make an attack, that attack gainst a +5 bonus to the damage roll. If the attack hits no target, the ally gains 5 temporary hit points.

Cian: ((End Turn))

Red Eyed Warrior 2: Fires an arrow at Tyrile

His attack roll is 11 for a total of 26 vs. AC and deals 9 damage.

Tyrile: ’’ takes 9 damage.
Tyrile has received initiative.

Ignatius: Trigger: A creature uses a burst or blast power that includes Ignatius.

Effect: Ignatius spends a healing surge but regains no hit points. The triggering burst or blast does not target Ignatius or Ignatius’ square.

Tyrile: quickly brings the hilt of his weapon up and smashes it into the chest of daj

His attack roll is 12 for a total of 24 vs. Reflex
Hit: Tyrile pushes daj 1 or 2 squares, and then allows cian to make a melee basic attack against daj (with a +1 additional bonus to the attack roll). (alternarively: the ally may shift 2 squares)

Midas: makes a basic attack with his Warhammer against d.

His attack roll is 1 for a total of 12 vs. AC and deals 15 damage.

Tyrile: ((End Turn))
Midas has received initiative.

Midas: swings his weapon in a freezing whirlwind that holds his enemies in place.

Burst 1
His attack roll is 5 for a total of 16 vs. AC
for a total of 6 damage
Hit: The target is immobilized (save ends).
Miss: Half Damage, and the target is immobilized until the end of Midas’ next turn.
Ignatius has received initiative.
Midas has received initiative.
Ignatius has received initiative.

Ignatius: conjures a rolling ball of fire to strike atdjani

His attack roll is 2 for a total of 18 vs. Reflex and deals 20 fire damage.

Ignatius: spends a minor action to keep the flaming sphere on the field.

Ignatius: ((End Turn))

Red Eyed Warrior 3: Fires an arrow at Ignatius

His attack roll is 5 for a total of 20 vs. AC and deals 11 damage.

Ignatius: takes 0 damage.
Aldis has received initiative.

Aldis: ’’ Remaining Hit Points: -9

  • Aldis crumples to the floor, screaming & clutching his head

Aldis: prays to Pelor and… rolls a saving throw. 6

Aldis: prays to Pelor and… rolls a saving throw. 5

Dajani: Lashes out with her mind.

Close Burst 1

His attack roll is 6 for a total of 18 vs. Will against Cian.
, His attack roll is 9 for a total of 21 vs. Will against Midas.

Hit: 28 psychic damage, and the target is dominated (save ends).
Miss: 14 psychic damage, and the target is slid 2 squares.

Cian: takes 2 damage.

Midas: ’’ Remaining Hit Points: 30

Dajani: Burns an action point, like a fiery fire thing.

Dajani: Makes two basic attacks in the same action.

Dajani: stabs at Splug with a blade pulsating with psionic energy.

Her attack roll is 17 for a total of 29 vs. Reflex and deals 14 force damage.

Dajani: stabs at Splug with a blade pulsating with psionic energy.

Her attack roll is 11 for a total of 23 vs. Reflex and deals 17 force damage.

Splug: takes 2 damage.

Splug: ’’ takes 17 damage.
Splug has received initiative.

Splug: EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Splug: moves up to 6 and until the end of his turn, he gains combat advantage against any enemies within 5 squares of him when he attacks and that have none of their allies adjacent to them.

Splug: makes a basic attack with combat advantage with his short sword against Dajani.

His attack roll is 8 for a total of 22 vs. AC and deals 19 damage.
Cian has received initiative.

  • Aldis lowers his staff to the ground. ((End Turn))
  • Splug slinks into the shadows… ((End Turn))

“No one can see me in the shadows precious!”

Cian: makes an attack against Daj threatening to pursue them to the grave.

His attack roll is 6 for a total of 17 vs. AC and deals 11 damage.
if Daj doesn’t end its next turn adjacent to Cian, Cian can shift up to 5 squares as a free action, and must end that shift closer to Daj.

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 10 for a total of 20 vs. AC

Cian: ((End Turn))

Red Eyed Warrior 2: Fires an arrow at Tyrile

His attack roll is 4 for a total of 19 vs. AC and deals 8 damage.
Tyrile has received initiative.

Tyrile: Range: 10 throws his shield at daj.

His attack roll is 9 for a total of 19 vs. AC and deals 11 damage.
James: miss

Tyrile: Tyrile shouts to his ally “C’mon, you know your better then them.”

Close Burst 5

Effect: The target can spend a healing surge and regain an additional 1 hit points. + Healing Surge

Aldis: Uses a healing surge.
’’ Remaining Hit Points: 3

Aldis: ’’ Remaining Hit Points: 4

Aldis: ’’ Remaining Hit Points: 13

Tyrile: Tyrile regains hit points as though he had spent a healing surge. ’’

Aldis: ’’ Remaining Hit Points: 25

Tyrile: ((End Turn))
Midas has received initiative.

Midas: rolls a saving throw. 5

Midas: Spectral thorns sprout from his weapon and grasp at Splug, pulling them closer.

Melee 2
His attack roll is 15 for a total of 26 vs. AC and deals 11 damage.
Hit: And he pulls Splug 1 square.

Midas: rolls a saving throw. 1

Splug: ’’ takes 11 damage.

Midas: rolls a saving throw. 3
Ignatius has received initiative.

Ignatius: wreathes nearby enemies in flame.

Close Burst 3, each enemy in burst

His attack roll is 9 for a total of 25 vs. Reflex against dajani.

and he does 19 fire damage, and ongoing 5 fire damage (save ends).

Dajani: ’’ takes 19 damage.

Ignatius: ((End Turn))

Red Eyed Warrior 3: Fires an arrow at Ignatius

His attack roll is 6 for a total of 21 vs. AC and deals 9 damage.

Ignatius: takes 8 damage.
Aldis has received initiative.

Aldis: Strength flows out from Aldis to his injured comrades, rekindling their resolve to see the battle to its end…

Close burst 5.
Effect: Each Bloodied Ally in the burst can spend a healing surge and regain an additional 6 hit points. Aldis is weakened until the end of his next turn.

Aldis: ’’ Remaining Hit Points: 10

Midas: Uses a healing surge.
’’ heals 17 hit points and has 8 out of 13 healing surges remaining

Splug: Uses a healing surge.
’’ heals 12 hit points and has 2 out of 6 healing surges remaining

Ignatius: Uses a healing surge.
’’ heals 11 hit points and has 5 out of 9 healing surges remaining

Midas: ’’

Splug: ’’

Ignatius: ’’

Aldis: Strength flows out from Aldis to Aldis, rekindling their resolve to see the battle to its end…

((Minor Action)), Close burst 5.
Effect: Aldis or one Ally in the burst can spend a healing surge and regain an additional 7 hit points
… and gains a +2 to all defenses until the start of Aldis’s next turn
… and gains a +5 to all defenses against the next attack before the start of Aldis’s next turn
then Aldis and all Allies in the burst gain 4 temporary hit points
Special: Aldis can use this power twice per encounter.

Aldis: Uses a healing surge.
’’ Remaining Hit Points: 22

Aldis: ’’ Remaining Hit Points: 29

Aldis: Remaining TempHP: 4

  • Aldis scrambles out of the way. (( Shift ))

Cian: Remaining TempHP: 4

Splug: Remaining TempHP: 4

Tyrile: Remaining TempHP: 4

Ignatius: Remaining TempHP: 4

Midas: Remaining TempHP: 4

  • Aldis lowers his staff to the ground. ((End Turn))

Aldis: prays to Pelor and… rolls a saving throw. 5

  • Aldis lowers his staff to the ground. ((End Turn))

Dajani: Makes two basic attacks in the same action.

Dajani: stabs at Aldis with a blade pulsating with psionic energy.

Her attack roll is 19 for a total of 31 vs. Reflex and deals 17 force damage.

Dajani: stabs at Aldis with a blade pulsating with psionic energy.

Her attack roll is 4 for a total of 16 vs. Reflex and deals 11 force damage.

Tyrile: Trigger: An ally within 2 squares of Tyrile is hit by an attack that does not include Tyrile.

Tyrile and daj shift up to 2 squares as a free action, swapping positions. Tyrile becomes the target of the triggering attack, in place of daj. After the attack is resolved, Tyrile can make a melee basic attack against the attacker.

Tyrile: makes a basic attack against daj.

His attack roll is 14 for a total of 26 vs. AC and deals 9 damage.

Aldis: TempHP Remaining: 0, Remaining Hit Points: 16

Aldis: ’’ Remaining Hit Points: 33

Aldis: brb, joan just got home

Tyrile: takes 13 damage.

Aldis: ’’ Remaining Hit Points: 22

Dajani: ’’ takes 9 damage.

Dajani: Burns an action point, like a fiery fire thing.

Dajani: becomes invisible to Cian and Ignatius, and becomes insubstatial to and gains cover against other enemies until the end of her next turn.
Splug has received initiative.

Splug: moves up to 6 and does not provoke opportunity attacks when leaving squares adjacent to his allies. Until the end of his next turn he has combat advantage against enemies that have at least one of his allies adjacent to them.

Splug: makes a basic attack with combat advantage with his hand held crossbow against Dajani.

His attack roll is 1 for a total of 17 vs. AC and deals 23 damage.
Cian has received initiative.

Cian: transfers some wounds to REW2 in exchange for some resilience.

Ranged 10

His attack roll is 10 for a total of 18 vs. Reflex and deals 8 radiant damage.
and Cian gains 4 temporary hit points.

Red Eyed Warrior 2: ’’ takes 8 damage.

Cian: ((End Turn))

Ignatius: RW2 takes 10 fire damage.

Red Eyed Warrior 2: ’’ takes 10 damage.

Red Eyed Warrior 2: Fires an arrow at Aldis

A CRITICAL Hit with a die roll 20 for a total of 35 vs. AC and deals 14 damage.

Aldis: ’’ Remaining Hit Points: 8
Tyrile has received initiative.

Tyrile: quickly brings the hilt of his weapon up and smashes it into the chest of daj

His attack roll is 1 for a total of 13 vs. Reflex
Hit: Tyrile pushes daj 1 or 2 squares, and then allows splug to make a melee basic attack against daj (with a +1 additional bonus to the attack roll). (alternarively: the ally may shift 2 squares)
Midas has received initiative.
Tyrile is disconnected.
Tyrile has connected.

Midas: Assumes the stance of Treacherous Ice.

Until the stance ends, enemies can’t shift into or out of squares adjacent to Midas.

Midas: swings at daj and draws on the spirit of the storm to drag foes closer to him for his next attack.

His attack roll is 7 for a total of 18 vs. AC and deals 12 damage.
Hit: Midas pulls each enemy within 3 squares of him, 2 squares.

Midas: Burns an action point.

Midas: slams his warhammer into the ground, causing the earth to toss and churn as if from an earthquake.

Burst 1
His attack roll is 10 for a total of 21 vs. AC against daj
for 9 damage.
Hit: Target cannot shift until the end of Midas’ next turn.
Ignatius has received initiative.

Ignatius: uses his standard action to force the flaming sphere to attack 1

His attack roll is 1 for a total of 17 vs. Reflex and deals 15 fire damage.

Ignatius: ((End Turn))

Red Eyed Warrior 3: Fires an arrow at Ignatius

His attack roll is 1 for a total of 16 vs. AC and deals 13 damage.
Aldis has received initiative.

Aldis: ’’ Remaining Hit Points: -7

Aldis: prays to Pelor and… rolls a saving throw. 5

Aldis: prays to Pelor and… rolls a saving throw. 7

Aldis: gurggle

Dajani: ignores difficult terrain when she shifts.

Dajani: reaches out to Ignatius with an attack from her mind.

Her attack roll is 11 for a total of 23 vs. Reflex and deals 12 force damage.

Dajani: reaches out to Cian with an attack from her mind.

Her attack roll is 13 for a total of 25 vs. Reflex and deals 10 force damage.

Dajani: When Dajani hits a target from which she is hidden or invisible, that target takes ongoing 15 psychic damage (save ends).

Midas: makes a basic attack with his Warhammer against daj.

His attack roll is 2 for a total of 13 vs. AC and deals 12 damage.

Midas: makes a basic attack with his Warhammer against daj.

His attack roll is 14 for a total of 25 vs. AC and deals 11 damage.

Dajani: ’’ takes 11 damage.

Ignatius: takes 8 damage.

Cian: takes 6 damage.
Splug has received initiative.

Midas: Immediate Reaction when an enemy marked by him and within 5 squares makes an attack against someone else.
Spectral vines clutch at a foe that has attacked his ally, impeding their movement.

He slides the target 2 squares, and the target is slowed and cannot shift until the end of its turn.

Splug: moves up to 6 and does not provoke opportunity attacks when leaving squares adjacent to his allies. Until the end of his next turn he has combat advantage against enemies that have at least one of his allies adjacent to them.

Splug: moves up to 6 and gains a power bonus of 2 to the next damage roll he makes this turn with a basic attack for which he does not have combat advantage.

Splug: makes a basic attack with combat advantage with his short sword against Dajani.

His attack roll is 17 for a total of 31 vs. AC and deals 22 damage.

Dajani: ’’ takes 22 damage.

  • Splug slinks into the shadows… ((End Turn))

“No one can see me in the shadows precious!”
Cian has received initiative.

Cian: ’’ takes 15 damage.

Cian: makes an attack against Daj threatening to pursue them to the grave.

His attack roll is 8 for a total of 19 vs. AC and deals 17 damage.
if Daj doesn’t end its next turn adjacent to Cian, Cian can shift up to 5 squares as a free action, and must end that shift closer to Daj.

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 20 for a total of 30 vs. AC

Cian: does 29 damage

Dajani: ’’ takes 29 damage.

Cian: rolls a saving throw. 16

Cian: ((End Turn))

Ignatius: RW2 takes 8 fire damage.

Red Eyed Warrior 2: ’’ takes 8 damage.

Red Eyed Warrior 2: Fires an arrow at Tyrile

His attack roll is 5 for a total of 20 vs. AC and deals 12 damage.
Tyrile has received initiative.
Midas has received initiative.

Midas: his attack sends the primal energy of the earth flowing into daj, slowing them down.

His attack roll is 6 for a total of 17 vs. AC and deals 13 damage.
Hit: daj is slowed until the end of Midas’ next turn.

Midas: ((End Turn))

Red Eyed Warrior: Fires an arrow at Ignatius

His attack roll is 8 for a total of 23 vs. AC and deals 13 damage.

Ignatius: ’’ takes 13 damage.
Ignatius has received initiative.

Ignatius: ’’ takes 15 damage.

Ignatius: uses his standard action to force the flaming sphere to attack dajani

His attack roll is 16 for a total of 32 vs. Reflex and deals 14 fire damage.

Dajani: ’’ takes 14 damage.

Ignatius: Burns an action point.

Ignatius: Uses a healing surge.
’’ heals 11 hit points and has 4 out of 9 healing surges remaining

Ignatius: ((End Turn))

Ignatius: rolls a saving throw. 6

Red Eyed Warrior 4: Fires an arrow at Cian

His attack roll is 17 for a total of 32 vs. AC and deals 9 damage.

Cian: ’’ takes 9 damage.

Red Eyed Warrior 3: Fires an arrow at Ignatius

His attack roll is 17 for a total of 32 vs. AC and deals 8 damage.

Ignatius: ’’ takes 8 damage.
Wren has connected.
Aldis has received initiative.

Aldis: ’’ Remaining Hit Points: -22

Aldis: prays to Pelor and… rolls a saving throw. 18

Aldis: prays to Pelor and… rolls a saving throw. 9

Aldis: rose… bud…

Tyrile: Tyrile shouts to his ally “C’mon, you know your better then them.”

Close Burst 5

Effect: The target can spend a healing surge and regain an additional 1 hit points. + Healing Surge
Tyrile is disconnected.
Tyrile is disconnected.

Splug: noooooooio!

Tyrile: strikes Daj allowing his allies to better exploit any openings.

His attack roll is 3 for a total of 15 vs. Will and deals 14 damage.
Until the start of Tyrile’s next turn, the next ally who attacks Daj and has combat advantage against Daj gains a +2 power bonus to the attack roll.

Tyrile: ((End Turn))
Tyrile has received initiative.

Ignatius: Dajani takes 8 fire damage.

Dajani: ’’ takes 8 damage.

Dajani: gainst a +2 to attacks and damage while bloodied.

Dajani: stabs at Tyrile with a short sword dripping with poison.

Immediate Reaction when bloodied

Her attack roll is 12 for a total of 22 vs. AC and deals 7 damage.
Hit: Makes a secondary attack

Her attack roll is 11 for a total of 21 vs. Fortitude
Hit: Tyrile takes ongoing 10 poison damage (save ends).

Tyrile: ’’ takes 7 damage.

Ignatius: Aldis, I will be joining you soon my friend.

Aldis: gurgle

Dajani: Lashes out with her mind.

Close Burst 1

His attack roll is 20 for a total of 32 vs. Will against Tyrile.
, His attack roll is 20 for a total of 32 vs. Will against Midas.
, His attack roll is 11 for a total of 23 vs. Will against Splug.
, His attack roll is 1 for a total of 13 vs. Will against Cian.

Hit: 37 psychic damage, and the target is dominated (save ends).
Miss: 18 psychic damage, and the target is slid 2 squares.

Tyrile: ’’ takes 44 damage.

Midas: TempHP Remaining: 0, Remaining Hit Points: 13

Splug: takes 33 damage.
Splug has received initiative.

Splug: rolls a saving throw. 15

Splug: Uses a healing surge.
’’ heals 12 hit points and has 1 out of 6 healing surges remaining

Splug: ’’
Cian has received initiative.

Cian: ((End Turn))

Red Eyed Warrior 2: Fires an arrow at Ignatius

His attack roll is 8 for a total of 23 vs. AC and deals 8 damage.

Ignatius: ’’ takes 8 damage.
Midas has received initiative.

Midas: rolls a saving throw. 18

Midas: uses his second wind as a minor action.
heals 17 hit points and has 7 out of 13 healing surges remaining

Midas: ’’ Remaining Hit Points: 30

Red Eyed Warrior: Fires an arrow at Cian

A CRITICAL Hit with a die roll 20 for a total of 35 vs. AC and deals 14 damage.

Cian: ’’ takes 14 damage.
Ignatius has received initiative.

Ignatius: rolls a saving throw. 11

Ignatius: rolls a saving throw. 18

Ignatius: ’’

Ignatius: Uses a healing surge.
’’ heals 11 hit points and has 3 out of 9 healing surges remaining

Ignatius: ’’ takes 11 damage.

Ignatius: ’’ takes 3 damage.

Red Eyed Warrior 4: Fires an arrow at Splug

A CRITICAL Hit with a die roll 20 for a total of 35 vs. AC and deals 14 damage.

Splug: ’’ takes 14 damage.

Red Eyed Warrior 3: Fires an arrow at Midas

His attack roll is 1 for a total of 16 vs. AC and deals 10 damage.
Aldis has received initiative.
Tyrile has received initiative.

Aldis: flop

  • Aldis lowers his staff to the ground. ((End Turn))
    Tyrile has received initiative.

Tyrile: ’’ takes 10 damage.

Dajani: “Let the Dwarf go.”

Dajani: “Collect the Mage, and the Goblin, we can have uses for them.”

Dajani: “Leave the rest in the square – as an example to the rest of the townsfolk who will soon join them.”

Cian: rolls a saving throw. 18

Ignatius: rolls a saving throw. 12

Splug: rolls a saving throw. 14

Ignatius: rolls a saving throw. 5

Ignatius: rolls a saving throw. 2

Ignatius: rolls a saving throw. 3

Cian: rolls a saving throw. 15

Cian: rolls a saving throw. 1

Cian: rolls a saving throw. 1

Cian: rolls a saving throw. 8

  • Splug ducks and moves (( Shift ))

Splug: rolls a saving throw. 18

Splug: rolls a saving throw. 7

Splug: rolls a saving throw. 5

Splug: rolls a saving throw. 20

Dajani's Greatest Hour

The Gate Keepers JamesDouglass