## The Gate Keepers

## Dajani's Last Battle

Dajani: “Ha. So you found me out.”

Tyrile: “Yes. We did.”

- Lia giggles “This is going to be fun.”

Cian: You will not survive this time.

Tyrile: “We can’t let you do this.”

Dajani: “Didn’t I kill you already?”

Cian: Everyone makes mistakes, I get to correct mine.

Tyrile: “Yes. I came back, I have a mission. The gods want you dead.”"

Lia: The powers you serve aren’t the only powers interested in the outcome here bitch.

Dajani: “Well that’s… enlightening. Which god do you serve?”

- Tyrile commands for his blade to become enflamed. “Pelor.”

Lia: Me? I’m a bit, theologically promiscuous, I like so many of them.

Dajani: “Pelor huh? I guess that’s not surprising. Did your little Cleric friend serve Pelor? What’s the matter – he wasn’t important enough to bring back?”

Midas: “Shut your mouth.”

Tyrile: “He deserved rest. You arent worthy of his attention any longer.”

Dajani: “Now there’s a good spin.”

Dajani: “Well, it’s too late. You see this hole? I jump down it, I get to Karavakos, and I free him with this!”

holds forth a key made of silver.

Lia: Hahahahaha… a key eh?

Cian: I doubt that will help you.

Tyrile: “You really believe that?”

I took this key from its maker by force. It will open the prison, and unleash hell upon the earth once more!

Lia: I guess the elders left some stuff out.

- Tyrile looks over at Frakk. “Think you can stop her before she can get to that pit?”

Lia: But ok sure go ahead, go “free karavakos” who knows, maybe the genius arcane trickster really did make one little key that could unleash hell on earth… yeah I’m sure that’s what happened.

Lia: Hahaha, the elders find no end of fools to serve them. What did they promise you? Eternal gratitude? Power? Immortality? That’s rich.

- Frakk looks back at Tryrile, “She looks pretty quick, I dunno”
- Tyrile looks over at Cian. “You?”

Dajani: “They promised me only my life. Something that will be denied you in a few moments. I grow tired of your mocking attitude.”

Tyrile: (id like to ready an action, if she moves im throwing my shield)

- Cian to Tyrile “Maybe, I can teleport to her.”

Dajani: “I will kill you, and I will kill some of you for a second time. But don’t worry, I think this time I’ll keep your souls. You never know when you might come in handy.”

Cian: You can try.

Lia has received initiative.

Frakk has received initiative.

Frakk: channles his combat fury to run down his foes…

Effect: Frakk assumes the Berserker’s Charge Stance. Until the stance ends, Frakk gains a +2 Power Bonus to attack rolls and speed when making Charge Attacks.

Frakk: screams madly and charges forward, bringing the wide bladed side of his gouge down in a massive arc on Dajani

Melee weapon

His attack roll is 15 for a total of 31 vs. AC and deals 30 damage.

Frakk: catches his target with the backswing of a Powerful Strike…

Dajani takes an additional 11 Damage. (12 Damage on a Crit)

Brutal Axe: You also knock the target prone.

Frakk: makes a Furious Assault, Slashing and Stabbing at his target…

Dajani takes an additional 5 Damage. (12 Damage on a Crit)

Frakk: screams out an unnerving howl as he charges into battle. Faint-hearted foes shrink from his savage wrath.

Trigger: you hit an enemy with a charge attack.

Effect: that enemy takes an additional 1 extra Damage and you make a secondary attack:

Close Burst 2

The attack roll is 18 for a total of 26 vs. Will against Dajani

Targets hit are Pushed 2 squares and take a -2 Penalty to Attack Rolls until the end of Frakk’s next turn.

Frakk: ‘s gouge flashes, inspiring his allies to take action

Effect: all allies within 10 squares gain a +1 bonus to attack and damage rolls until the start of Frakk’s next turn.

Frakk: HHUUUAUAAAAAAGHHGHGH!!!

Dajani: ’’ takes 47 damage.

Remaining Hit Points: 321

Frakk: shouts a curse, and surges forward, stabbing Dajani with the vicious barbed end of his gouge

Melee weapon

His attack roll is 6 for a total of 22 vs. AC and deals 33 damage.

Tyrile: When an ally Tyrile can see spends an action point to make an attack, that attack gainst a +6 bonus to the damage roll. If the attack hits no target, the ally gains 4 temporary hit points.

Dajani: ’’ takes 39 damage.

Remaining Hit Points: 282

- Frakk puts his gouge into a defensive position (( End Turn ))

Dajani: Makes two basic attacks in the same action.

Dajani: stabs at Frakk with a blade pulsating with psionic energy.

Her attack roll is 17 for a total of 29 vs. Reflex and deals 15 force damage.

Dajani: stabs at Frakk with a blade pulsating with psionic energy.

Her attack roll is 16 for a total of 28 vs. Reflex and deals 10 force damage.

Frakk: ’’ Remaining Hit Points: 36

Frakk: GHAUARA

Frakk: HAHAGHGHGPPLSLSDP

Lia: ((End Turn))

Lia has received initiative.

Lia: Marks djani as her quarry.

Lia: fires two arrows at dajani.

Her attack roll is 3 for a total of 16 vs. AC and deals 20 damage.

Her attack roll is 3 for a total of 16 vs. AC and deals 18 damage.

Hit: If both attacks hit, you deal 3 extra damage.

Midas has received initiative.

Lia: ((End Turn))

Midas: Takes up the stance of treacherous ice.

Until the stance ends, enemies can’t shift into or out of squares adjacent to Midas.

Midas: Moves up to 5 squares.

Midas: makes a melee basic attack against Dajani

His attack roll is 4 for a total of 17 vs. AC and deals 15 damage.

Dajani: Marks enemies adjacent to him as a free action.

Cian has received initiative.

Midas: ((End Turn))

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 6 for a total of 17 vs. AC

Cian: Calls out Dajani with his oath of emnity.

Whenever Dajani is the only enemy adjacent to Cian, and Cian makes a melee attack against Dajani, Cian can roll twice and use either result. This effect lasts until the end of the encounter, or until Dajani drops to 0 HP, at which point Cian regains the use of this power.

Cian: shifts up to 4 dex squares and swings at Dajani.

His attack roll is 5 for a total of 16 vs. AC and deals 30 damage.

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 5 for a total of 16 vs. AC

Cian: Burns an action point.

Tyrile: When an ally Tyrile can see spends an action point to make an attack, that attack gainst a +6 bonus to the damage roll. If the attack hits no target, the ally gains 4 temporary hit points.

Cian: forges a bond with Dajani giving Cian the ability to foresee their every move.

His attack roll is 13 for a total of 24 vs. AC and deals 18 damage.

Effect: When Dajani hits or misses Cian, or shifts, they provoke an opportunity attack from Cian (save ends).

Cian: When he makes a melee attack against a target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result.

His attack roll is 12 for a total of 23 vs. AC

Tyrile has received initiative.

Cian: ((End Turn))

Dajani: ’’ takes 24 damage.

Remaining Hit Points: 258

Tyrile: makes a basic attack against Dajani.

His attack roll is 19 for a total of 31 vs. AC and deals 12 damage.

Dajani: ’’ takes 12 damage.

Remaining Hit Points: 246

Tyrile: activtes an aura 5 that lasts until the end of the encounter. If the aura ends prematurely for any reason, you can reactivate it during the encounter as a minor action.

Once per encounter, you or any ally in the aura can use a minor action to spend a healing surge and regain an additional 6 hit points.

Alternatively, you or any ally can use a minor action to allow an adjacent ally to spend a healing surge and regain the additional hit points.

Tyrile starts to slowly chant under his breath a Prayer to Pelor.

Frakk has received initiative.

Tyrile: ((End Turn))

Frakk: becomes a blur of motion, raining a series of blows down upon his opponent…

Melee weapon

the roll is 11 for a total of 24 vs. AC and deals 14 damage to Dajani.

the roll is 15 for a total of 28 vs. AC and deals 17 damage to Dajani.

the roll is 4 for a total of 17 vs. AC and deals 15 damage to Dajani.

Frakk: ‘s intimidating presence distracts his enemies as they attempt to attack Frakk’s allies.

Close Burst 2

Effect: each enemy in the burst takes a -5 Penalty to attack rolls against any creature (except Frakk) until the end of Frakk’s next turn.

Dajani: ’’ takes 31 damage.

Remaining Hit Points: 215

Frakk: Uses a healing surge.

heals 15 hit points and has 6 out of 9 healing surges remaining

Frakk: ’’ Remaining Hit Points: 57

- Frakk adopts a defensive posture (( End Turn ))

Dajani: Fades away, teleporting and becoming invisible.

Teleport 5, invisible until the end of her next turn.

Frakk: COWARD

Dajani: Makes two basic attacks in the same action.

Dajani: stabs at Midas with a blade pulsating with psionic energy.

Her attack roll is 2 for a total of 14 vs. Reflex and deals 9 force damage.

Dajani: stabs at Midas with a blade pulsating with psionic energy.

Her attack roll is 1 for a total of 13 vs. Reflex and deals 17 force damage.

Lia has received initiative.

Lia: Until the stance ends, you can make a ranged basic attack as an immediate reaction against any enemy within 5 squares of you that moves closer to you.

Midas has received initiative.

Lia: ((End Turn))

- Frakk rolls: 1d8 => 4

Midas: Transforms into a stalwart guardian of ice until the end of the encounter.

While Midas is in this form he gains a +1 bonus to AC and gains resist 5 cold. In addition, each square within 2 squares of him, wherever he moves, is difficult terrain for his enemies.

Once during this encounter while in this form he can use the Winter’s Herald attack power.

java.lang.NullPointerException error executing expression input( “Main | 0 | Main Hand Weapon | CHECK”, “Off | 0 | Off Hand Weapon | CHECK”, “Two | 0 | Two Handed Weapon | CHECK”, ) .

Midas: strikes with the fury of the Winter’s Herald.

Close Burst 1

His attack roll is 12 for a total of 24 vs. AC against Dajani.

Hit: 17 damage and the target is immobilized until the end of your next turn. 28 on a crit.

Frakk: Melee Attacks and Ranged Attacks Only: Attack penalties from concealment apply only to the targets of melee or ranged attacks.

Dajani: ’’ takes 17 damage.

Remaining Hit Points: 198

Cian has received initiative.

Midas: ((End Turn))

Cian: Rolls a 13 for a total of 26 on his perception check.

Conditional: Inquisitives kit adds +2 when searching for something specific.

Dajani: rolls 31 on his stealth check.

Cian: is basically considered bloody for all purposes (including beneficial effects) until the end of his next turn.

Cian: ’s speed increases by 2, and you gain a +1 bonus to AC and Reflex until the end of the encounter.

You must be bloodied to use this power.

Tyrile has received initiative.

Cian: ((End Turn))

Frakk has received initiative.

Dajani: Makes two basic attacks in the same action.

Dajani: stabs at Midas with a blade pulsating with psionic energy.

Her attack roll is 10 for a total of 22 vs. Reflex and deals 15 force damage.

Dajani: stabs at Midas with a blade pulsating with psionic energy.

Her attack roll is 10 for a total of 22 vs. Reflex and deals 12 force damage.

Dajani: When Dajani hits a target from which she is hidden or invisible, that target takes ongoing 15 psychic damage (save ends).

Midas: ’’ takes 27 damage.

Remaining Hit Points: 41

Lia: fires an arrow at d and an arrow at d

Her attack roll against d is 17 for a total of 30 vs. AC and deals 10 damage.

Her attack roll against d is 15 for a total of 28 vs. AC and deals 14 damage.

Dajani: ’’ takes 24 damage.

Remaining Hit Points: 174

Dajani: stabs at CIan with a blade pulsating with psionic energy.

Her attack roll is 5 for a total of 17 vs. Reflex and deals 12 force damage.

Midas: takes an opportunity attack against Dajani

His attack roll is 9 for a total of 15 vs. AC and deals 18 damage.

Hit: and Dajani is slowed until the end of its turn.

Cian: swings at D in order to push them back.

His attack roll is 19 for a total of 30 vs. AC and deals 15 damage.

Hit: Cian shifts one square and slides D one square into the space Cian occupied.

His attack roll is 7 for a total of 18 vs. AC

Dajani: ’’ takes 15 damage.

Remaining Hit Points: 159

Cian: swings at D in order to push them back.

His attack roll is 8 for a total of 19 vs. AC and deals 12 damage.

Hit: Cian shifts one square and slides D one square into the space Cian occupied.

His attack roll is 10 for a total of 21 vs. AC

Dajani: ’’ takes 12 damage.

Remaining Hit Points: 147

Tyrile: Range: 10 throws his shield at Dajanai.

His attack roll is 17 for a total of 27 vs. AC and deals 10 damage.

Dajani: ’’ takes 10 damage.

Remaining Hit Points: 137

Tyrile: The Target just hit gets pushed back 1 square.

Frakk: shouts a curse, and surges forward, stabbing Dajani with the vicious barbed end of his gouge

Melee weapon

His attack roll is 11 for a total of 27 vs. AC and deals 33 damage.

Dajani: ’’ takes 33 damage.

Remaining Hit Points: 104

Frakk: wears boots which allow him to stop & turn on a dime…

Effect: After Charging, Frakk can shift one square before his turn ends.

Lia has received initiative.

Lia: fires an arrow at d and an arrow at d

Her attack roll against d is 2 for a total of 15 vs. AC and deals 10 damage.

Her attack roll against d is 3 for a total of 16 vs. AC and deals 16 damage.

- Lia rolls: 1d20+13 => 3 + 13 = 16

Lia: Burns an action point.

Lia: steadies her aim and fires at d.

Ranged 25/50

« Weapon=WD1+WD1+WD1+Dex+WEB1+WeaponFocus+Arms+Dragonshard = Weapon = (12 + 2 + 4 + 5 + 2 + 1 + 2 + 1) = 29 »

Her attack roll is 19 for a total of 32 vs. AC and deals 29 damage.

You can reroll each damage die once, but must use the second result. You can reroll the attack roll, but must use the second result.

- Lia rolls: 1d12 => 5
- Lia rolls: 1d12 => 9

Dajani: ’’ takes 37 damage.

Remaining Hit Points: 67

Lia: deals an extra 4 damage to her quarry.

Dajani: ’’ takes 4 damage.

Remaining Hit Points: 63

Midas has received initiative.

Lia: ((End Turn))

Unresolved value “index”.

This power has already been expended.

Midas: strikes at Dajani with the power of a mountain.

Reach 2

His attack roll is 13 for a total of 27 vs. AC and deals 9 damage.

Hit: and you can either pull Dajani 2 squares, or knock Dajani prone.

Tyrile: (hey james, under invisiblity and stealth, if an invisible person uses stealth you need to make a perception check against them, beat it by 10 or more and you know the exact square, beat it by 0-9 and you know the direction, if they dont use stealth then you know the exact square no matter what but still take a -5 penalty)

Dajani: ’’ takes 9 damage.

Remaining Hit Points: 54

Dajani: brings the weight of the earth down upon Dajani

His attack roll is 5 for a total of 5{MAttack}2 vs. AC and deals {MDamage}4 damage.

Hit: and Dajani is slowed until the end of your next turn.

Cian: strikes a crippling blow against D and is bolstered with radiant energy.

His attack roll is 6 for a total of 17 vs. AC and deals 33 damage.

Effect: Until the end of the encounter, Cian gains a +5 power bonus to Athletics checks, a +2 power bonus to speed, and a +2 power bonus to the damage rolls of melee attacks.

His attack roll is 18 for a total of 29 vs. AC

Dajani: ’’ takes 33 damage.

Remaining Hit Points: 21

Midas: brings the weight of the earth down upon Dajani

His attack roll is 2 for a total of 16 vs. AC and deals 20 damage.

Hit: and Dajani is slowed until the end of your next turn.

Cian: forces D to stumble backwards with a quick flick of his weapon.

His attack roll is 12 for a total of 23 vs. AC and deals 11 damage.

Hit: Cian pushes D 1 square and it takes 3 damage for each of Cian’s allies adjacent to it after the push. Cian then shifts 1 square to a square adjacent to the target.

His attack roll is 12 for a total of 23 vs. AC

Dajani: ’’ takes 13 damage.

Remaining Hit Points: 8

Cian: Vanishes into shadow energy surrounding Midas and steps out of it near another creature.

Requirement: You must be adjacent to a creature.

Cian teleports 3 squares to a square adjacent a different creature.

Cian has received initiative.

Cian: ((End Turn))

Tyrile has received initiative.

- Tyrile calmly walks up to Dajani, letting the tip of his blade drag across the ground.. “Don’t you think for a moment your dark gods can save you now.”

Tyrile: Tyrile raises his blazing longsword high above his head and screams as he drives it forward. “Pelor shall illuminate your soul. but I shall illuminate your body! This is for Aldis!”

His attack roll is 6 for a total of 18 vs. AC and deals 18 damage.

Effect: You or one ally within 5 squares of you can spend a healing surge.

Cian: You lend guidance to Ty.

Close Burst 10

Ty makes a second attack roll and uses either result.

Tyrile: « d20 = 9 »

Dajani: ’’ takes 18 damage.

Remaining Hit Points: 3

Dajani: ’’ takes 3 damage.

Remaining Hit Points: 0

Lia: Haha,

Frakk: Done.

Lia: well that ends that.

Cian: Well that is all I had to do today.

Lia: **Takes fake key off her**

Cian: Tavern?

Midas: “The portal to the prison is still open.”

- Tyrile grabs Dajanis body, and forces her head to look at him as he slams his blade into her neck.

Frakk: haha, let’s make sure she can’t zombify herself.

- Frakk nods at Tyrile’s ferocity

Lia: Yeah, we’ll burn the body, we can get Agera to come down here and fix this portal, I’m gonna take our bounty back to town and we can all freshen up, then I’ll return him to his parents and collect our money.

- Tyrile stands up. “Burn her corpse. We want to minimze her chances of ressurection.”
- Tyrile stands still for a moment. “Hmm.”

Tyrile: “We can do this like a military operation. Regroup, refortify, rebuild, reinhabit.”

Lia: Sounds good leader.

Tyrile: “I like black and purple myself.”

Tyrile: “I…know a good guard captain I can probably convince to come out here.”

Tyrile: Letter to Aric: “Aric, I’m sure Lexi has told you by now what has been happening out here. While the loss of my body does sadden me, the fact that I know that my family has been guaranteed a place in paradise makes the cost worth it. I would love to explain all this to you in person. The town out here has been decimated. Most of the guard has been killed during the previous encounters by that witch Dajani. I can not ask for you to step down at this time, you still have a full career ahead of you and I know you want to start a family someday. I however would like to ask you to come out and evaluate the situation yourself. If you agree with my appraisal, please petition your superiors to allow some men of your choosing to take up a guard position. Also, please try and get word out to our previous comrades, those who have retired from the military for one reason or another. I would like to found a secodnary military unit out here and need men I can trust to guard our base.”